float	StartButtonScale	1
string	TileTexture	"Tile"
float	TileSize	2
float	SpaceBetweenTiles	0.7
List<string>	FeedbackControllers	["Audio", "Halo", "Slider"]
int	NumBlinks	2
float[]	StartColor	[0.94, 0.93, 0.48]
float[]	FinishColor	[0.37, 0.59, 0.94]
float[]	CorrectColor	[0.62, 1, 0.5]
float[]	LastCorrectColor	[0.2, 0.7, 0.5]
float[]	IncorrectRuleAbidingColor	[1, 0.5, 0.25]
float[]	IncorrectRuleBreakingColor	[0,0,0]
bool	UsingFixedRatioReward	true
string	MazeBackgroundTexture	"MazeBackground"
Vector3	MazePosition	[0, 0.5, 0]
bool	GuidedMazeSelection	false